I don't play as many PC games as I used to, but Core Keeper has drawn me back in as of late. This top-down sandbox adventure game is bursting with stuff to explore and do, and has a style that's reminiscent of Stardew Valley. In fact, Core Keeper is what happens when Terraria and Stardew Valley have a baby.
There is so much to do in this game that it's almost overwhelming. Exploration and combat are the primary activities, but there's plenty more to occupy your time. You can:
- Build a base
- Mine for ore
- Build automated mining contraptions (so cool!)
- Raise livestock
- Farm crops
- Cook food (which boosts your stats)
- Play music with in-game instruments
- Catch fish
- Craft all kinds of tools and items
- Fight huge bosses
- Build boats, railways, and go-karts to get around the map quickly
Like Terraria, each world you play in is randomized. One of the joys of the exploration side of the game is stumbling upon what the game calls "scenes," hand-crafted areas that usually have neat loot to find. You'll stumble upon giant doors that only open when you use an instrument to play the notes inscribed on them. Other times it will be an abandoned house, often containing useful furniture or crafting stations within. The remains of giant creatures will often have neat stuff located nearby.
Combat is pretty simple, generally. There are three classes you can play as, with a fourth minor class: melee, ranger, magic, and summoner. The melee and ranger classes are both reasonably well balanced, but the mage and summoner classes need work. I've read that these were added towards the end of development, so hopefully some future balances will be made here (additional content is planned for the game, according to the developers).
If you're looking for a fun time-sink, this is it. Be sure to check it out if you haven't already.